Writing a Color Computer 3 Emulator - ROM/RAM Modes

Posted on Sat 01 September 2018 in Emulation • Tagged with trs-80, emulation

Last time I wrote about the Chip 8 interpreter, and how the first 512 bytes of RAM were used for the built in font set. Now that I have a little more experience writing simple emulators, I figured it was time to revisit the original reason why I started down …


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